Animation market worth USD 519.6 million by 2028

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Pune, Aug. 09, 2022 (GLOBE NEWSWIRE) — Animation market The research report is an expert analysis which mainly includes companies, types, applications, regions, countries etc. Also, the reports give analysis of sales, revenue, trade, competition, investments, forecast. Animation market research covers the impacts of COVID-19 on upstream, midstream and downstream industries. Additionally, this study offers a detailed estimation of the market with emphasis on statistics on several aspects covering market dynamics like drivers, barriers, opportunities, threats, and industry news and trends.

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Due to COVID-19 Pandemic, the Global Animation Market Size is estimated at USD 298.2 Million in 2022 and is projected to reach a readjusted size of USD 519.6 Million by 2028 at a CAGR of 9.7% during the reference period.

Market is split by Type, can be split into:-

Market is split by Application, can be split into:-

  • Clothes

  • Toys

  • Electronic games

  • Cinema and television

  • Other

Market Segment by Region/Country comprising:-

  • North America (United States, Canada and Mexico)

  • Europe (Germany, UK, France, Italy, Russia and Spain etc.)

  • Asia-Pacific (China, Japan, Korea, India, Australia and Southeast Asia, etc.)

  • South America (Brazil, Argentina and Colombia etc.)

  • Middle East and Africa (South Africa, UAE and Saudi Arabia etc.)

To understand how the impact of Covid-19 is covered in this report –

Main players in Animation including: –

  • disney

  • DreamWorks Studios

  • Blue Sky Studios

  • Studio Ghibli

  • Bones

  • Sunrise

  • Gainax

  • Gonzo

  • Warner Bros. Entertainment, Inc.

  • Akom

  • Voz Club

  • The Walt Disney Company

  • Dreamworks Animation Animation Skg, Inc

  • Toei Animation Co

  • Shanda Games Ltd

  • Global Digital Creations Fund

Key developments in the animation market:-

  • To describe Animation Introduction, product type and application, market overview, market analysis by countries, market opportunities, market risk, market driving force

  • To analyze the Animation Manufacturers, with profile, main business, news, sales, price, revenue and market share

  • View the competitive situation among global key manufacturers, with sales, revenue and Animation market share

  • To present the market by type and application, with sales, price, revenue, market share and growth rate by type and application.

  • To analyze key countries by manufacturers, type and application, covering North America, Europe, Asia-Pacific, Middle East and South America, with sales, revenue and market share by manufacturers, types and applications

  • To analyze manufacturing cost, key raw materials and manufacturing process etc.

  • To describe the Animation sales channel, distributors, traders, dealers etc.

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Detailed TOC of Global and US Animation Market Report and Forecast 2022-2028

1 Coverage of the study

2 Animations by type

3 Animations per app

4 Global Animation Competitor Landscape by Company

5 Global Animation Market Size by Regions

6 segments at regional and national level

7 company profiles

8 Research results and conclusion

9 Appendix

9.1 Research methodology

9.1.1 Methodology/Research Approach

9.1.2 Source of data

9.2 Author details

9.3 Disclaimer

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